![]() ![]() ![]() Speaking of Havok Physics, it's implemented well, grenades don't bounce like footballs and characters don't appear to react and interact like lifeless ragdolls when shot, nothing stands out with the "now that wouldn't do that in real life" pop quiz that gamers are sometimes asked to disbelieve. Having said that the game does run ( Ed: obviously.!) on lower system specifications but you can't expect too much from what you get at that level because there's so much going on under the hood regarding the special effects from the puffs of smoke when you step to the implementation of Havok physics, the current buzz 'must have' in a game feature. Pacific Assault really needs a decent FPS in order to get through a lot of the tight action that goes on. It's recommended that you have a 2GHz CPU (the minimum is 1.5GHz) and a 128MB graphics card that's at least (64MB minimum) a GForce 3 or ATI 8500 the review system had an AMD XP2000+ and an ATI 9000Pro 128MB card, the game ran okay generally but slowed noticeably in the thick of the action, especially where explosions were involved and there are quite a few of those!. Technically you'll need a fairly decent rig to run the game and get a satisfactory experience from it, running at 640x480 with low visual settings just spoils the over look and feel of the game, coupled with that it makes the game slightly harder to play because you end up 'pixel aiming' (you're basically trying to hit pixel blocks rather than the 'objects' you would at higher resolution). The greenery is effective at creating that jungle feeling Here comes the science bit If you liked those cinematic events then you'll like this game, it has that same feel, backed up by a music score that would be right at home in those productions. It's not surprising the story is like that really, 'personal', when you think that (according to the accompanying literature) the Medal of Honor franchise is the creation of Steven Spielberg, he of Saving Private Ryan and the aforementioned Band of Brothers. The way the story is told from the point of view of the character you play really connects you to the 'personal' aspect of conflict, of being there, of having 'folks at home' to worry about. There are some interesting little archive snippets, what must have been news footage at the time, which sets the context firmly in place. Sure it's just a game but you simply can't help but think about this stuff as you stumble through the undergrowth and around various shrapnel objects. This is what it must have been like and it's seriously scary, how the hell those guy did this in real life during W.W.II just boggles the mind and like the TV mini series Band of Brothers, Pacific Assault really brings this home to you as you play through it. You don't know what's there, who's there, or even if indeed there is an objective where it's supposed to be. You and your buddies then need to battle through chaos, find said 'objective' and deal with it. There's an objective over there, somewhere". Imagine being there, in reality, you've got a gun and some directions " That way. Now that may sound bad but believe me it's not. running at 640x480 - low texture and low model detail.retail version of Medal of Honor Pacific Assault.You can also order online (USA/Canada only) via the site. Multiplayer supports up to 32 players and includes a new mode called "Invasion".Visit the official Pacific Assault web site where you can find more information on the game, high resolution screen shots plus download a demo (550MB). The gameplay focuses mainly on the jungle warfare which took place on the islands of the Pacific Ocean, and ends in 1943 with the landing on the Tarawa Atoll. It also offers detailed statistics for the player's actions and a chance to replay levels in order to achieve any missed objective. The game attempts to bring Call of Duty's cinematic atmosphere to the Medal of Honor series, with impressively directed scripted sequences, chances for player heroics, hidden objectives which grant stripes and medals and other elements. There is the strong leader type, the educated and sophisticated medic (or corpsman), the short and simple sharpshooter and the quiet, but effective, soldier role is reserved for the player. The game narrates the story of four young US Marines through the eyes of Tommy Conlin. ![]() Much like the last console installment, Rising Sun, the theatre of operations has now moved to the Pacific. The series that kicked off the flood of World War II FPS games on the PC is back. ![]()
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